Monday, November 24, 2014

Assassin's Creed: Unity

Assassin's Creed: Unity, or more simply put ACU, is the second AC installment already on the next generation consoles. One would hope that being one step ahead most of the class would translate to a near perfect title at launch time...well...not exactly. You see, Ubisoft never seems to get it just entirely right the first time. Something always seems to just be missing from the final formula at the time a game that is really hyped up finally drops. In the case of ACU, I think Ubisoft left the table without cleaning their plate, persay. First, lets examine the package as a whole. ACU is entirely different from its numerous predecessors in the light that you are now capable of engaging in your stealthy missions co-operatively with other assassins. This was the selling point for this game. It goes without saying that this title has developed a following large enough to warrant multi-player campaign. Knowing this well, Ubisoft set forth to create a memorable campaign that would surely endure user tactics and playstyles. ACU takes place in revolutionary France this time, so out the gate the story is set to envoke a lot of emotion. I feel that this story, much like in AC 3, is an easy one to grasp on to and follow along with. So far, Ubisoft had nailed it with a contingent storyline and a new playable feature in multi-player campaign in which to sail their new ship. Unfortunately, this one is practically DOA. The largest glaring issue in this game is the AI. It doesn't take long to notice there is a large amount of AI in this game, I mean there are people literally everywhere. It's truly impressive to navigate throughout the endless crowds in the streets of France. However, it's quickly noted that these crowds are glitched and bugged to high heaven. Gangs of people are walking sideways instead of straight up, individuals are colliding with walls and solid objects. The main character even glitches without a face creating nightmare fuel for anyone wondering what a floating pair of eyes, teeth and hair look like. Aside from the AI, the terrain is also very exploitable. You name it, you can find it in its hilarity on YouTube. Considering its flaws, the verdict remains that this game was just unfinished at launch. Albeit the graphics are gorgeous, amongst the best i've ever seen, you get what you pay for in the parkour style, sandbox gameplay that has made AC so famous, and trolling with your buddies in multi-player is just about as fun as it gets; Ubisoft could have done better. It's essentially a Christmas gift wrapper with half the gift inside. We thought we knew what we were getting, but something is definitely missing. So, Is It worth? Yes but only slightly. Given the promise made of an eventual patch to fix its glaring issues, I still feel this game has a $60 value to it. There is still plenty to engage yourself in the campaign as well as the multi-player. If you're one that follows the AC storyline of course you dont want to miss this one. If you are patient enough to deal with the glitches and ignore the braindead AI, play ACU.

No comments:

Post a Comment